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17 evidence unitsDigital and immersive rehabilitation
Virtual reality, game-based, sensor-assisted, and other technology-enabled home programmes.
Explore how the evidence is distributed across four delivery families. Counts refer to standardised reanalysis units, not treatment rankings.
Virtual reality, game-based, sensor-assisted, and other technology-enabled home programmes.
Structured upper-limb, lower-limb, balance, mobility, and task-practice programmes performed at home.
Early supported discharge, transitional care, and coordinated multidisciplinary home rehabilitation.
Rehabilitation delivered or supervised remotely through video, telephone, or connected platforms.